Showing posts with label Gary Greenfield. Show all posts
Showing posts with label Gary Greenfield. Show all posts

Wednesday, February 13, 2008

Download Polyaesthetics and Mathematical Poetry

In March of 2007 I announced “Polyaesthetics and Mathematical Poetry.” published by Taylor and Francis in the Journal of Mathematics and the Arts Edited by Professor Gary Greenfield. This paper outlines many of the basic principles of mathematical poetry and polyaesthetics.

The contents of the paper are available for downloaded free at this link.

Journal of Mathematics and the Arts published “Polyaesthetics and Mathematical Poetry” March 2007 Volume 1 Number 1 ISSN 1751-3472

The published paper can be purchased at this link.

Sunday, January 06, 2008

The American Mathematical Society Show Is Up And Running

View the show here




The AMS show is now visible in it physical construction in Exibit Hall B at the San Diego Convention Center. The good news is that you don’t have to be in San Diego to view it you can go to the link here. The bad news is that the internet destroys some of the subtleties in the images. For example, the image by Andy Lomas (above) has beautiful delicateness that cannot be imagined here on the internet.

Andy’s image is composed of layered trajectories followed by millions of particles. Each individual trajectory is essentially an independent random process, with the trail terminating when it reaches a deposition zone. Collectively the paths combine to form delicate complex shapes of filigree and shadow in the areas of negative space that the paths don't reach. Over time, as particles deposit they create a growing region that future particles will not be able to enter. There are no actual defined boundaries, simply intricately structured gradients of tone formed by the end points of trajectories.

Andy Lomas, Digital Artist, London "These pieces are part of a study into how complex organic forms can be created from simple mathematical rules.
The base algorithms used to generate the forms are variations on Diffusion Limited Aggregation. Different structures are produced by introducing small biases and changes to the rules for particle motion and deposition. The growth like nature of the process, repeatedly aggregating on top of the currently deposited system, produces reinforcement of deviations caused by forces applied to the undeposited particles as they randomly move. This means that small biases to the rules and conditions for growth can produce great changes to the finally created form. All the software used to simulate the structures and render the final images was written by the artist in Visual C++."
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The image above is of a three dimensional piece by Carlo Sequin in which he explores the geometrical relationships of a hole to a surface moving through a tube-like structure.
" Scherk's 2nd Minimal Surface" is a way to weave together two intersecting planes so that an infinitely long chain of holes and saddles replaces the intersection zone; it is possible to do that so that the resulting single surface has everywhere zero Gaussian curvature. The same basic scheme can be used to also blend together three planes that share a single intersection line. A small region, comprising just 5 monkey saddles and 4 Y-shaped holes, has been cut out of such a minimal surface; it has been artistically stretched and twisted to make a towering sculpture. Carlo H. Séquin, Professor of Computer Science, EECS Computer Science Division, University of California, Berkeley

Mathartist statement:

"My professional work in computer graphics and geometric design has also provided a bridge to the world of art. In 1994 I started to collaborate with Brent Collins, a wood sculptor, who has been creating abstract geometrical art since the early 1980s. Our teamwork has resulted in a program called "Sculpture Generator 1" which allows me to explore many more complex ideas inspired by Collins' work, and to design and execute such geometries with higher precision. Since 1994, I have constructed several computer-aided tools that allow me to explore and expand upon many great inspirations that I have received from several other artists. It also has resulted in many beautiful mathematical models that I have built for my classes at UC Berkeley, often using the latest computer-driven, layered-manufacturing machines. My profession and my hobby interests merge seamlessly when I explore ever new realms of 'Artistic Geometry'."

Saturday, December 15, 2007

Gary R. Greenfield - At The AMS Show in San Diego - January

The next few days I am going to diverge from mathematical poetry and display some of the visual mathematics work done by many talented people who have their work admitted to the American Mathematical Society mathart show coming up in January. The following image is by Gary Greenfield who also happens to be the chief editor of the Journal of mathematics and the arts. I really enjoy Professor Greenfield no nonsense approach concerning this genre.


Virtual interacting particles are realized as small paint droplets encased in hard shells. Particles move under the influence of artificial gravity. When a particle touches the canvas it adheres, its shell disintegrates, and the particle's footprint becomes visible. Particles stream from fountains located slightly above the canvas. Back scattering and dispersion occur when particles from two or more intersecting streams collide. This series of images was made by sequentially turning on and off 120 pairs of streams where some collision potential existed. Each stream contained 400 particles, all particles in a stream were of the same color, and four colors were available. The resulting "fountain paintings" lie on a spectrum somewhere between simulated Pollock style drip paintings and simulated air brush paintings.Gary R. Greenfield, Associate Professor of Mathematics and Computer Science Mathematics & Computer Science Department, University of Richmond, Richmond, VA 23173


Mathartist Statement:


"Many of my computer generated algorithmic art works are based on visualizations from simulations that are inspired by mathematcal models of physical and biological processes. Examples include cell morphogenesis, swarm behavior, diffusion limited aggregation, and interacting particles. By experimenting with the parameters affecting simulation settings and drawing attributes, I try to focus the viewer's attention on the complexity underlying such processes. "

Monday, April 09, 2007

Polyaesthetics and Mathematical Poetry


I am pleased to announce that the paper I wrote on “Polyaesthetics and Mathematical Poetry” was accepted into the Journal of Mathematics and the Arts. It is now available at the following link :

Visit the National Gallery of Writing